A downloadable game for Windows

The cold rain is pouring down. Where am I? Have I been here before? You make your way towards the castle in search of answers.

This is a game by 3 people for the Unreal Engine MegaJam 2020 on the theme: "It's been a long time, but we're not done yet"

It is probably to most ambitious jam we've made - we usually keep to third person and less combat'y stuff:)

StatusPrototype
PlatformsWindows
Rating
Rated 4.3 out of 5 stars
(4 total ratings)
AuthorsConnecta, Tireless22, Trinxy
GenreAction, Adventure
Made withUnreal Engine
TagsAction-Adventure, First-Person, melee, Singleplayer, Unreal Engine
Average sessionAbout a half-hour
InputsKeyboard, Mouse

Download

Download
TeamWispyBois_ForfaxsCastle.rar 118 MB

Install instructions


Combat Controls
- Hold Right Mouse Button to block
- Click Left Mouse Button for light attack
- Hold Left Mouse Button for heavy attack
- Press 3 to use health potion if one is available
- Press E to interact with objects

Movement Controls
- Use WASD to move
- Hold SHIFT to sprint
- Press SPACE to jump

Comments

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The game was super cool but I just couldn't play through it, the sensitivity was way too low, and with no options screen, or even a pause screen, i couldn't adjust it. Other than that tho the game's amazing!

(+1)

Cool, very nice, love to see more of the development. Where can I see more of you?

Thanks! Hopefully we'll get some time over and do a proper demo of this game - and then we could take some time to show more of our process...

Sadly we don't really have a proper place for info/updates - maybe my twitter? Otherwise we'll probably post here as well if we keep at it:)

(+2)

Immortal trick: just hold Ctrl(crouch) while you fight :)

(+1)

:D - we realized this 10 minutes after deadline, never should've implemented the crouch >_>

(+1)

Just saw your game on the UE4 Results stream and played it. Great job on the gamejam and really cool Level Design (that's the field I'm more interested on games). Congratulations :)

(+1)

Thanks!:) I'm sure @Trinxy will be happy to hear that you liked his level design!

(+1)

Very cool - Glad the battle was easy enough to figure out for me!

Ah, glad you liked it! I'm impressed you managed to break the bounds of the level this much - we put extra effort into placing blockers for most places:D